Industry

Designed in-flight entertainment for commercial airlines

The Challenge

In-flight entertainment systems are often outdated, sluggish, and frustrating to use — a captive audience stuck with a poor experience for hours. Designing for this context means accounting for the physical constraints of the airplane seat, inconsistent connectivity, and a wildly diverse user base.

My Role

Contract co-project manager and designer at Thales, the global leader in aerospace technology. Responsible for user experience design and managing design deliverables across the engagement.

UX Design Product Design Aviation Contract